Build a physical project from scratch through the integration of hardware, software, and the cloud. This year's theme is connectivity!
This year, IEEE UofT is teaming up with Major League Hacking to bring you MakeUofT, Canada’s largest makeathon!
In this 24-hour event, teams of 3-4 members will build a project of their choosing from scratch through the integration of hardware and software. Afterwards, the teams will present their projects to a panel of industry judges to compete for prizes. This year, the theme for MakeUofT is connectivity - including bluetooth, radio, internet, and anything else you can think of!
Featuring workshops hosted by representatives from companies such as Microsoft, Twilio, and Telus, our makeathon caters to beginners and veterans alike.
For more information, please visit our official website at https://ieee.utoronto.ca/makeuoft/.
- Participants: Students of any professional learning institution are eligible to enter. Individuals must be the age of 18 or over.
- Teams of 3-4 are required to participate in MakeUofT. Individuals or teams of only 2 members are ineligible. Further information on team formation can be found in our information package.
In order to submit your project, you must submit the following items through Devpost:
- Team Number
- Team Member Names
- A short description of your design and a demo video must be submitted as part of the submission package.
Pictures are always welcome, but we do NOT need to see your code for the submission. Please ensure that you select all of the prize categories that you wish to be considered for!
How to enter
Applications for MakeUofT 2019 are now closed. Check out our website in the future for information on applying to MakeUofT 2020!
Idea is original and described with great detail. Idea is useful in that it solves a problem, provides a service, or enables a significant function.
Hardware Technical Complexity
Multiple peripherals are used to provide the necessary functionality required. Interfacing circuits are created with no problems.
System is well-designed and all components with their respective interfaces are working and well-designed. No bugs are present and there is some handling of non-ideal components.
Demonstration works flawlessly, is repeatable, and impressive. Demonstration is clear and presents the underlying design principles.
Presentation is convincing and summarizes learnings, troubles, and deep understanding of technology used. Presentation is well rehearsed, demonstrate contributions by individual members, and reflect how the team was able to work effectively together.